It’s that time again as Early June brings us the E3 Electronics and gaming conference. And with E3 comes the presentations from developers all around the world of the new stuff they have to offer fans and show the public what they have in store for the coming year and beyond.
One of the big presentations held every year is Bethesda. The east coast game developers who have had a pretty good track record not only with these presentations but the titles they have under their belt are what brings fans to their screen every year to see the tradition of what they have to offer in the next year, and once again they did not disappoint with the highlight of the conference (at least to me and many others), Fallout.
Bethesda’s presentation was held on a Sunday night. It was around 6:30 pm for the West coast crowd, but I’m on the east coast watching the presentation live on a gaming Twitch (She’s a big Fallout fan too). There were the usual updates from their other games like Doom, Elder Scrolls, and some of the others, but we, and the crowd that was there live, were there for one thing. Company bigwig Todd Howard once again was in front of the audience to make the introductions himself. To the applause of the crowd and us at home watching, he finally got to the presentation which was more a series of videos showing off the newest offering to those of us wanting post-nuclear fallout in our adventures.
A lot of the early announcements were actually stuff we already knew from the release commercial that was shown weeks ago. The newest game was Fallout 76 and it took place EARLY in the game’s story at the place where a lot of it got its start, West Virginia, 2076. The FIRST of the vault reveals into the new and irradiated world.
The next big announcement was that it was going to be online and group play of some sort of fashion. No details were really given other that you can find others and that the game would be easier in doing so. I don’t know about the live crowd, but many of us located elsewhere were politely clapping at our screen and wondering how long it would take for this “New” online feature on dedicated servers to crash and ruin the whole thing.
But we aren’t being jaded about this either. just cautious of the hype. This isn’t the first Fallout game either.
Another aspect was the feature introduced in the last game, the building. Some people loved it, some hated it’s very existence, but it will be there. Todd introed it by saying you could “build anything and move it anywhere” but I’m not sure how much of that is actually going to be new content or not. What is NEW and different, is now you have the option to actually NUKE settlements. One of the selling points of this presentation told of how you (and some friends) could get together to have launch codes and could NUKE and nearby settlement into ruin. A fun idea, but let’s see how that comes out in practice and wait until the bugs start to appear first. We could end up dropping the bomb on Megaton again if things don’t work right!
Part of that was also a showcase of many of those that will “stop by” these settlements you built too. Robots, Super Mutants, Raiders, Dragons, Giant mutant Sloths, and a bunch more that you’ll have to try and kill with a revolver going backward and 60 miles an hour… while they are flying….and you are running out of ammo. Have fun with that and Welcome to Fallout!
But something else was introduced this time around too. You can take pictures! Snapshots of you, your friends, and your conquests can now be snapped and saved for posterity. Assuming this part actually works and isn’t immediately bugged into next week, this could be a fun feature and at the very best we will have sites and forums filled with people taking pictures of themselves for everyone else to look at. I actually wouldn’t mind bringing back my Fallout characters for a throwback if it meant getting some more pictures!
And Besides being “totally online” (we’ve heard that before too) the release date? November of THIS YEAR. Once again right before the Chrismas rush.
War Never Changes.